StarCraft improved upon its predecessor Warcraft II, which featured two very similar playable factions, by introducing asymmetry between the models and systems accessible to its 3 races (Protoss, Terran, and Zerg). This asymmetry was much like that pioneered inside the lesser-recognized 1996 SSI release War Wind. The device forms accessible to Every single race outline its racial identity. The Protoss can field powerful and highly-priced warriors 무에타이 and equipment, even though the Zerg count on sheer numbers and velocity to overwhelm their opponents.
A challenge throughout progress was that at this point in time, video game studios had been beginning to make use of 3D graphics, when Blizzard nonetheless hand-drew their types.
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